==================================== Smelt an Item ==================================== Sub Main(Player as long) If HasObj(Player, 351) > 0 And HasObj(Player, 37) >= 10 And HasObj(Player, 22) >= 10 Then Takeobj(Player, 351, 1) TakeObj(Player, 37, 10) TakeObj(Player, 22, 10) Giveobj(Player, 916, 1) Playermessage(Player, "Enjoy your Inferno Hammer!", yellow) Else Playermessage(Player, "You lack the required materials to smelt that!", yellow) End If End Sub